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With experience in business along with my education at the University of Central Florida both for undergraduate and with a Masters's in Instructional Design & Technology specializing in e-Learning, I am able to assess, adapt, and streamline training and onboarding processes for a myriad of demanding environments focusing on adaptive learning.
With over seven years of sales, marketing, and retail management experience while creating emphasis on quality training and on-the-job learning, I have contributed substantial productivity and notable growth from both from a new company's perspective in creative marketing and branding at several tech startups to client acquisition for some of the world's most iconic fashion companies.
I have worked as an instructional designer for the past 3 years at CSU, creating online courses and instructional materials for faculty and Subject Matter Experts. I am passionate about creating beautiful, functional designs that connect with learners to engage in authentic experiences, both visually and conceptually.
Survey of current trends and issues of importance to the field of instructional technology.
Focus on the systematic analysis and design of instruction, including task, learner, and context analyses, objectives and learner assessments, media selection, flowcharting, and storyboarding.
Emphasis on the elements and applications of multimedia and technology in multiple instructional settings. Including authoring, design, alternative delivery systems, hardware, and software.
Technology Process Project Instruction and how it is delivered at distance. Examines technologies, processes, and products of distance education with emphasis on e-learning.
Advanced techniques in deliver and management of web-based multimedia instructional content. Integration techniques in delivery and management of web-based multimedia instructional content. Integration of media into web-based instruction. Discussion of delivery and management issues.
Worked at the Center of Distributed Learning on campus at UCF completing of all core courses in education technology. Practicum in facilitating the utilization of instructional media and information technologies.
Design of education evaluation; analysis of data, descriptive and inferential statistics, interpretations of results.
Explores issues and trends in educational and human to computer interactions theories as applied to virtual and online participatory learning environments.
Repurposing of traditntal stories: creation of authentic environments and the emergence of new authoring scenarios.
Integration of instructional design and game development processes, analysis of existing instructional games and game engine and the design of an instructional game.
Critical review and evaluation of landmark research in the areas of educational media, instructional design, and instructional systems.
Explores practical applications of instructional theories related to virtual and online participatory learning environments.
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